Money! Money! game by Discovery Toys

Money Money

Summary: Players earn money for doing chores (less than $1 per chore), and practice counting out their payments in coins, often with a restriction such as using no nickels. A small bonus is earned, when changing smaller coins for larger ones, or for dollar bills.  “Mr. Moneybags” is the kitty, and players may be forced to donate a payment to him, or win all his money!

Antonio (age 9): I thought this game was fun because it teaches you how to count money and good ways to earn it.  It’s a short, but fun game.  If the spinner gets lost, use a paperclip held in place by a pen or pencil.  The nickels and quarters are too similar.  I give it a three out of five star rating.  ~KEEPER~

Mom (older than 9, but younger than dirt…): I recommend it as a fun way to practice money values, not because it’s an innately thrilling game.   It’s short enough for very young kids with short attention spans, or who get upset about losing.  (Play more than once in a sitting.)  It’s simpler than, say, The Allowance Game (which deals with spending as well as earning); really too easy for Antonio, but he increased the challenge for himself by multiplying, instead of counting coins one-by-one.  For the youngest kids, use real coins and bills, to reinforce the look and feel of actual money.  ~KEEPER (for younger kids who visit; not so much for Antonio)~

Target age? 5+ (We say 5-9. A kid who’s very confident counting money would not want to play this, except to amuse a younger child.)

Players? 2 to 4  (Easily increased, by adding a marker)

Game length? Short (~15 minutes)

Set-up? Easy (Sort coins, assemble in-board spinner)

Easy to learn? Very (Basic follow-the-path board game)

Reading required?  Kind of (Two pre-readers couldn’t play this alone, but an adult could read the game to a child without hampering play [unlike, say, Clue].  However, parents wanting to work on money-counting with their kid likely have a reader on their hands, anyway.)

Strategy? Almost none; luck-based game (You can consciously pay yourself in coins that ensure your ability to trade for larger ones, in the event you land on a “bank exchange” space.  That’s it, for strategy.)

Attractive? It’s very colorful. (Antonio) Cute graphics. (Mom)

Durable? Average (single-fold cardboard game board, cardboard markers, paper bills are easily-wrinkled/ripped, but plastic coins should last forever)

Pieces to lose? Moderate (Lots of coins, but losing a few wouldn’t keep you from playing; and lost markers could be replaced with anything)

Price: ~$15 used, ~$30 unused on sites like Amazon or eBay (Our family picked it up at a Discovery Toys [direct sales] party, perhaps as far back as 2001, but DT doesn’t appear to offer it new, anymore.)

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